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Rendering a texture from one mesh to the UV of another XSI

 
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bigdaz



Joined: 06 Feb 2010
Posts: 11

PostPosted: Sun Jul 18, 2010 8:45 am    Post subject: Rendering a texture from one mesh to the UV of another XSI Reply with quote

Hi. How can I render a texture from one mesh to the UV map of another?

Like the Ultimapper can generate a normal map from one model to another, I want to exactly the same but with the textures. Thanks.
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