Introduction to the Render Tree
What is covered in this training series?
In this training series we will be starting out with learning what shaders are and how to create shader networks using XSI’s powerful Render Tree system. These basics will lead the way to creating more advanced shader networks that allow us to create many different materials. After learning all the basics of the Render Tree, we will exploit all of the powerful tools in SOFTIMAGE|XSI in order to surface and shade several different projects. You will create many different materials and learn what many of the shaders in XSI do, all the while learning special techniques that are normally learned from years of surfacing and shading experience. You will be shown techniques that emphasize speed, efficiency, and ease.
Who is this training series for?
Designed for beginners, hobbyists, students, and artists who are learning to use materials and shaders with SOFTIMAGE|XSI; this training series takes you step by step through the entire process of setting up complex shading networks for several entire scenes with models based from real world objects. This training series is right for you if you are a student, beginning hobbyist, professional with 2 or less years of experience, or a professor looking to pick up some new techniques to show your class. If you are serious about becoming a shading and surfacing artist, this training series is perfect for you.
Purchase the entire tutorial or choose only the specific chapters you need for a lower price!
Total Running Time: 05:15:13
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