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Photorealistic Anisotropy with mental ray for Maya

In this video, from “Introduction to the Hypershade in Maya 2009” , learn how to properly use the anisotropic features of the mental ray architectural material. By taking full advantage of this powerful feature, you can create incredibly realistic metallic surfaces that can mimic rough, brushed metals commonly seen across many real world objects.



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image: Photorealistic Anisotropy with mental ray for Maya