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Using Ambient Occlusion with mental ray in 3dsMax 2010

In this video, from “Production Instruction with 3ds Max 2010: Volume II”, we’ll take advantage of mental ray’s ability to create ambient occlusion rendering to better present our 3d modeling work. By rendering using the technique shown in this video, you can create a fast, clean, and clear render of your 3d scenes.



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image: Using Ambient Occlusion with mental ray in 3dsMax 2010