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Introduction to mental ray in SOFTIMAGE|XSI

What is covered in this training product?

This training series covers the most important aspects of rendering with mental ray within Softimage for beginners. We begin with the easiest principles and features of mental ray and gradually move onto more advanced features in a way that is easy to understand and follow, as every step of the process is explained and covered in detail. By the end of this training series, you will have the knowledge necessary to render out photo-realistic scenes for use in architectural, product, and CGI renderings.

 

Some of the training highlights include: area lights, final gather, global illumination, caustics, daylight systems, controlling and fine tuning mental ray’s powerful lighting features for quality and speed among others. mental ray has never been easier to learn. This training product includes all project files and assets needed to follow along with the instructor. Project files require Softimage 6.5.

NOTE: This product is available as a download only.
             Includes all project files, scenes, and assets.

Total Running Time: 5 hours

Video Breakdown:


•    01 Intro Video
•    02 Interface Overview
•    03 Previewing Renders
•    04 mental ray Options
•    05 Direct Lighting
•    06 GI Basics Start
•    07 GI Basics Tweaking
•    08 GI Apartment Start
•    09 GI Direct Lighting
•    10 GI Apartment Tweaking
•    11 FG Basics Start
•    12 FG Basics Options
•    13 FG Basics Tweaking
•    14 FG City Start
•    15 FG City Tweaking
•    16 GI Plus FG
•    17 Caustics Start
•    18 Caustics Tweaking Style
•    19 Caustics Tweaking Quality
•    20 Render Manager
•    21 Conclusion


Product Language Price Add to Cart
Introduction to mental ray in XSI (Complete Bundle) $USD 59.99
Direct Lighting and Area Lights $USD 9.99
Global Illuminations Basics $USD 12.99
Advanced Global Illumination Example $USD 18.99
Final Gather Basics $USD 12.99
Advanced Final Gather Example $USD 18.99
Rendering Caustics $USD 12.99

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Video Clips

image: Introduction to Mental Ray in XSI