News
i3DTutorials™ releases “Production Instruction with 3ds Max 2010: Volume II ™”
Miami, FL - December 2009 – i3DTutorials™ announces their latest training product for Autodesk 3ds Max 2010, “Production Instruction with 3ds Max 2010: Volume II ™".
i3DTutorials releases Production Instruction with 3ds Max 2010: Volume I
introduces 3D artists to the advanced concepts and production workflows needed to complete complex modeling projects using professional polygon modeling techniques and workflows.
i3DTutorials™ releases “Rendering with mental ray in 3ds Max 2010 ™”
Miami, FL -May 2009– i3DTutorials™ announces their latest training product for Autodesk 3ds Max, “Rendering with mental ray in 3ds Max 2010™".
i3DTutorials&trade releases introduction to the hypershade in Maya 2009
Miami, FL - March 2009 – i3DTutorials™ announces their latest training product for Autodesk Maya, “Introduction to the Hypershade in Maya 2009 ™".
i3DTutorials™ releases “Introduction to Rendering with mental ray in Autodesk Maya 2009 ™"
Miami, FL - January 2009 – i3DTutorials™ announces their latest training product for Autodesk Maya 2009, “Introduction to Rendering with mental ray in Autodesk Maya 2009 ™".
Mastering the Art of ICE Volume I: Breaking the ICE
This training series dives deep into the inner workings of the new Interactive Creative Environment (ICE) in Autodesk Softimage 7.
Introduction to Polygon Modeling: 3dsMax 2011
This training product is designed for anyone who needs to learn professional polygon modeling with Autodesk 3dsMax 2011.
Next-Gen Game Development with Unity3D Volume II: Softimage and ZBrush Production Pipeline
This training product is designed for anyone who needs to learn professional next-gen game development with the powerful Unity3D engine. This training title focuses on advanced techniques for game modeling while using a mixed pipeline between the Unity ga


